Please share what music you're listening at the moment.
Professional seat filler.
Age 28, Male
Bulgaria/Netherlands
Joined on 5/11/12
Posted by Miroko - March 17th, 2020
Hey guys
Exit the Gungeon is finally out! A game I worked on for quite some time, it's one of the biggest games I've worked on.
Go check it out and if you like what you see maybe give it a try.
You should know that it's not a sequel to Enter the Gungeon, it's not ETG 2, so expect something different.
Anyway it was so awesome to get to work with Dodge Roll and Singlecore, they've been a dream team from start to finish.
I'm just happy to be a part of all this!
Posted by Miroko - May 31st, 2019
Gato Roboto is OUT on Steam and Switch!
We've been working on this bad boy for a while now and it's finally out there for you guys to enjoy it.
It's developed by Doinksoft and published by Devolver Digital. It's the biggest game I've worked on thus far and I absolutely had a blast doing the animations.
Thank you so much to Britt, Cullen and Joseph for letting me be a part of this and I hope we do something like this again in the near future!
Hope you guys enjoy it. :)
Posted by Miroko - January 23rd, 2019
Happy Pixel Day!
To celebrate pixel day me, @josephbourgeois and @fretzone made a little game called MazeWard!
It's in the spirit of the Adventures of LOLO for the NES. It took us around 6 days to finish this bad boy.
We're really proud of this one, I hope you guys enjoy it.
Don't forget to write down your passwords ;)
Amazing OST
Posted by Miroko - January 1st, 2019
I haven't been really active around here nor anywhere else for that matter, but just visiting for a minute fills me with creativity and motivation. So many talented people on this platform daym.
Keep an eye open for Gato Roboto, folks. Haven't been this proud with a game I've worked on like this before.
New Year's resolution is to get something done for Pixel Day.
Posted by Miroko - December 6th, 2017
Hey.
This weekend me and @Madnukin participated in Ludum Dare 40 and to our surprize we were able to produce Fruitless.
This was our first ever jam together and it was way more difficult than expected. We were not able to finish the game in time but it's still pretty "solid" for the time it took to make. There was suppose to be a BOSS at the end I drew the sprites did all the animations but we just did not have the time to put it in the game as well as sounds and music. I'm not exactly happy with the final result but I don't think it matters at the end, we did not join to win, but to have some fun and different experience.
We had some prior experience with making a game for a short amount of time, our game Fragile was made for about a week. It is fun and challenging to make games in short amount of time, I think having a deadline is what makes the difference.
I made a lot of mistakes while making those games and that's fine cause I wont make those same mistakes again with future projects. Anyway, it was really fun trying to make a game in 72 hours and I would really want to do it again next time.
BY THE WAY if you're into metroidvanias you might like Super Skelemania, a sequel to Skelemania a game by Ben Allen who made this one as well but I helped him with the art and I slowed down the game to almost a hiatus. If you like what you see but you cant afford it, please reconsider wishlisting it on Steam, we might have a sale in the near future.
Here's a potato I drew.
Posted by Miroko - August 19th, 2017
Hey guys.
We made a new little artsy game called Fragile.
You play as a very fragile egg just trying to survive his way to safety.
The gif above doesn't do it justice just because the music is very important in this game.
I hope you guys like it, have fun.
THANKS for the front page Newgrounds!